#1 2020-09-13 20:49:22

From: Canada, Marten River
Registered: 2020-09-13
Posts: 2

Now naming version after PureBasic’s version when possible

PureBasic Header  Generator .
SOURCE REPOSITORY                                                                  PUREBASIC FORUM                                                                                            Description      Will read a PureBasic source file (*.pb) and generate a header out of it (*.pbi).
Declare  statement s are generated for every procedure automatically.
This program also works with  Spider Basic.
PureBasic is a great language but I was always annoyed about the fact I could never choose where I would locate my  Procedures .
If I wished to use a Procedure  somewhere  I would have to move it above of the Procedure that was going to call it.
The Declare  statement  allows to tell the compiler specific Procedures are going to exist and to find them but writing them over and over and fixing arguments is not only a pain but makes your source look like a mess.

That’s the reason I required an automatic header generator for PureBasic

I hope you too will enjoy the new freedom thanks to this little tool.
Instructions      Configuration .

Under “Tools” in the PureBasic IDE add a new tool called “PBHGEN”

At Commandline select your copy of PBHGEN.exe.
At Arguments type “%FILE”.
At Event to trigger the tool select Sourcecode Saved.
Ensure you include your headers in the Source Code using:IncludeFile #PB_Compiler_File + "i" ;- PBHGENTo use  automatic  header generation in modules also use:Module MyModule     IncludeFile #PB_Compiler_File + "i" ;- PBHGEN EndModuleRemarks.

At the moment if you wish to have a procedure with structured List/Array/Map arguments

you will have to put that procedure above the code where you call it from.

This does not apply when using basic types and is a limitation of PureBasic

Changes     Version 5.71.
Fixed double colon operator inside  procedure  arguments OnVstMain(*Effect.
Version 5.42.
Added SpiderBasic header generation support.
Version 5.42.
Fixed a comment after EndProcedure / EndModule / EndMacro skipping the next procedure declaration.
Now ignoring content between Macro / EndMacro statements.
Version 5.31d.
Fixed case where the compiler directives failed when a module is declared above global procedures.
Version 5.31c.
Using compiler directives to remove the need of multiple files for modules.
Version 5.31b.

Improved parsing engine to comply with latest PureBasic syntax

Optimized header file content and size.
Now supports any amount of spaces in front of a procedure.
Treats a colon seperator as a new line to allow multiple declarations on a single line.
Added support for module header generation (requires additional files and include lines in source code).
Version 5.31.
Now naming version after PureBasic’s version when possible.
Added support for Runtime procedure statements.
Added support for case independent keyword detection.

Improved ProcedureDLL and ProcedureCDLL with appropriate DeclareDLL and DeclareCDLL

Version 0.9.
Fixed issue with multiline arguments.
Thanks majikeyric for pointing this out.
Version 0.8.
Fixed issue with a space in the directory/file path of source file.
Version 0.7.
Stops when encountering the statement seperator “:” or comment “;” operators.
Version 0.6.
Fixed issue where array arguments would still have impossible structures.

Added support for structured List/Array/Map arguments with some conditions

Added support for all basic types when used with List/Array/Map arguments.
Version 0.5.
Fixed issue where a *pointer.structure had no default parameter.
Fixed issue with a string as custom parameter, it was not escaped.
Version 0.4.
Fixed issue where a *pointer would cause further Procedure Parameters to lose their types.
Version 0.3.

Fixed issue with Structured List/Array/Map in Procedure Parameters

Version 0.2.
Fixed issue with Structure Pointers in Procedure Parameters, transforms to Pointers now.
Version 0.1.
Initial Design.
Leave a Reply Cancel reply.
Comment Enter your name or username  Enter your email  Enter your website URL (optional).
Search for:    Search                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          We are a small team of game developers.
We create high quality game assets, software and musical instruments.
Donations are much appreciated and will go directly towards improving the quality of our products, you can.
Copyright © 00Laboratories 2010 – 2020.


Basketball Star Slot

Board footer

Powered by FluxBB